Importante Roulette Table Statistic

PART A. THE 1-1 Bets

To start, we will all agree that wherever the ball will land, it has to be on a number belonging to one of the following 9 groups:

TABLE A1

LOW

LOW

LOW

LOW

HIGH

HIGH

HIGH

HIGH

0

RED

BLACK

RED

BLACK

RED

BLACK

RED

BLACK

0

EVEN

EVEN

ODD

ODD

EVEN

EVEN

ODD

ODD

0

1

2

3

4

5

6

7

8

 

Groups

Lets see which numbers belong to which groups:

TABLE A2

12 14 16 18

 

2 4 6 8 10

 

1 3 5 7 9

11 13 15 17

 

30 32 34 36

 

20 22 24 26 28

 

19 21 23 25 27

 

29 31 33 35

 

0

1

2

3

4

5

6

7

8

 

Groups

We notice now that some of the groups contain more numbers than others, which is normal, if we ignore the zero we have 8 groups and 36 numbers to fit in, 36/8=4.5, so naturally a number cannot belong to 2 groups at the same time, so some groups will contain either 4 or 5 numbers. Lets see which groups contain 5 numbers and which groups contains 4 numbers:

TABLE A3

(No = Numbers)

4 No

5 No

5 No

4 No

4 No

5 No

5 No

4 No

1

1

2

3

4

5

6

7

8

 

Groups

Now we ignore the zero again and say that there is Big Groups (5 Numbers) and Small Groups (4 Numbers)

TABLE A4

(BG = Big Groups / SG = Small Groups)

SG

BG

BG

SG

SG

BG

BG

SG

1

1

2

3

4

5

6

7

8

 

Groups

 So far the BG and the SG are not a discovery of importance, nearly useless I would say, but the discovery of 9 different groups is a good beginning, and if we analyze Table A2, we can notice that there are:

  • 9 Low Numbers
  • 9 High Numbers
  • 9 Red Numbers
  • 9 Black Numbers
  • 9 Even Numbers
  • 9 Odd Numbers
  • 9 Low Even Numbers
  • 9 Low Odd Numbers
  • 9 High Even Numbers
  • 9 High Odd Numbers

But there are only:

  • 8 Red Even Numbers
  • 10 Red Odd Numbers
  • 10 Black Even Numbers
  • 8 Black Odd Numbers

So naturally Red Odd would hit more often than Red Even, Black Even would hit more often than Black Odd.

Now lets build a completely new type of table, we will assume the number as they are positioned on the wheel and with their respective colors, zero will be the center dividing the wheel into two sections, Left Section (Left of 0) and Right Section (Right of 0). We will add to this new table the High/Low/Red/Black/Even/Odd elements; we also add the group’s respective number, the BG and SG elements (A bit useless perhaps).

TABLE A5

(1-2-3-4-5-6-7-8-9 = Groups numbers)

(L = Low / H = High)

(R = Red / B = Black)

(O = Odd / E = Even)

(BG = Big Groups / SG = Small Groups)

Roulette Statastic Table 1

It is interesting to see that all numbers in-group: 1-3-6-8 are on the Left Section and all the numbers in-group: 2-4-5-7 are on the Right Section. So we have Low & High, Even & Odd, and Red & Black equally in both Sections, but we only have in:

Left Section: Low Red & High Black (1-3-6-8) / Right Section: Low Black and High Red (2-4-5-7)

There for we can also say that even though runs of up to 12 consecutives Black or Red numbers happen regularly, we must not forget that Black or Red numbers can be identified as:

Low Red

High Red

Low Black

High Black

So a streak of 4 Red in a row could be made of Low Red and High Red, which would clearly demonstrate on which section the ball is hitting.

We notice also even though Low/High/Black/Red numbers seems to be well distributed, Odd and Even numbers have a quite different pattern.

Odd Numbers & Even Numbers are distributed differently

PART B. THE 2-1 Bets

To start, we will create a similar table to the previous one (Table A5) but with different components, the Dozens and the Columns.

Note we will refer as:

  • Dozen 1 as the one containing the numbers 1-2-3-4-5-6-7-8-9-10-11-12
  • Dozen 2 as the one containing the numbers 13-14-15-16-17-18-19-20-21-22-23-24
  • Dozen 3 as the one containing the numbers 25-26-27-28-29-30-31-32-33-34-35-36
  • Column 1 as the one containing the numbers 1-4-7-10-13-16-19-22-25-28-31-34
  • Column 2 as the one containing the numbers 2-5-8-11-14-17-20-23-26-29-32-35
  • Column 3 as the one containing the numbers 3-6-3-12-15-18-24-24-27-31-33-36

Note that:

  • Column 1 Contains 6 Red and 6 Black Numbers
  • Column 2 Contains 4 Red and 8 Black Numbers
  • Column 1 Contains 8 Red and 4 Black Numbers

TABLE B1

(D = Dozen / C = Column)

LEFT SECTION RIGHT SECTION

Roulette Statastic Table 2

We can clearly see that it is a big mess even though there are the same amounts of D1 D2 D3 and C1 C2 C3 in either Right or Left Section (That is 6 of each in each section). Behind the nice Red Black Red Black pattern is hiding a not so nice and chaotic distribution.

We now divide the wheel in 4 Sub Sections ignoring the zero.

TABLE B2

Roulette Statastic Table 3

As you can see in the Sub Section the distribution of Dozens and Columns are quite unequal, except for Column 2 which appears 3 times in each Sub Section; even though no clear pattern emerge in any of the Sub Sections. Now I find all this to be very interesting, for example let’s say that Sub Sections 1 2 and 3 have been hitting heavily the last 12 spins but now you strongly think Sub Section 4 is going to hit, would you play Dozen 2? My point is that for Dozens and Columns bets the difference is really where the ball will land not because let’s say Dozen 1 and 2 have been hitting now it Dozen 3’s turn. So what I think is some systems inventors tell you a lot of rubbish about Dozens and Columns, it would be great if they were distributed like Black Red Black Red Black Red or D1 D2 D3 D1 D2 D3 and so on, but as you can see they are not distributed that way.

We now divide the wheel in 6 Sub Sections ignoring the zero.

TABLE B3

Roulette Statastic Table 4

At this stage only Column 3 is well distributed in the sub sections, but no pattern emerge as well, it is still chaotic.

PART C. Bets & NUMBERS

WHAT ARE YOU COVERING, WHEN YOU:

BET ON RED

TABLE C1

Roulette Statastic Table 5

TABLE C2

Roulette Statastic Table 6

TABLE C3

Roulette Statastic Table 7

BET ON HIGH (19-36)

TABLE C4

Roulette Statastic Table 8

BET ON EVEN

TABLE C5

Roulette Statastic Table 9

BET ON ODD

TABLE C6

Roulette Statastic Table 10

BET ON DOZEN 1 (1-12)

TABLE C7

Roulette Statastic Table 11

TABLE C8

Roulette Statastic Table 12

TABLE C9

Roulette Statastic Table 13

BET ON DOZEN 1 (1-12) / BET ON DOZEN 2 (13-24)

TABLE C10

Roulette Statastic Table 14

BET ON DOZEN 1 (1-12) / BET ON DOZEN 3 (13-24)

TABLE C11

Roulette Statastic Table 15

BET ON DOZEN 2 (13-24) / BET ON DOZEN 3 (25-36)

TABLE C12

Roulette Statastic Table 16

BET ON COLUMN 1

TABLE C13

Roulette Statastic Table 17

BET ON COLUMN 2

TABLE C14

Roulette Statastic Table 18

BET ON COLUMN 3

TABLE C15

Roulette Statastic Table 19

BET ON COLUMN 1 / BET ON COLUMN 2

TABLE C16

Roulette Statastic Table 20

BET ON COLUMN 1 / BET ON COLUMN 3

TABLE C17

Roulette Statastic Table 21

BET ON COLUMN 2 / BET ON COLUMN 3

TABLE C18

Roulette Statastic Table 22

PART D. THE FULL TABLES

TABLE D1

Roulette Statastic Table 23

TABLE D2

Roulette Statastic Table 24

TABLE D3

Roulette Statastic Table 25

PART E. CONCLUSION

What I am asking myself here when I see all those tables is, is it worth playing Even bets, Dozens or Columns bets. And I am wondering would it be easier to track the wheel, to track the dealer and come up with a possible section and bet on it, or would it be easier to record the bets and possibly then guess that a Odd number is going to come up because there was 5 Even before or Dozen 1 is due on the next spin because it did not show for the last 10 spins. I must say that Red/Black/Low/High are well distributed so in any section you’ll have ½ chance of getting it right, of course if it does not land on the zero section. But Odd/Even start to deviate from the RBRBRB pattern and when it comes to Dozens and Columns, it is a veritable anarchy and I am not really sure I’ll play them again. The layout of the table is so different from the layout of the wheel; I am starting to think this was meticulously done for ripping us of our money even more quickly than we thought, if not the table should have looked like this:

Fictive Roulette Layout

Fictive Roulette Layout

Left and Right Sections would have been the equal of Low (1-18) and High (19-36).

Columns would have disappeared.

Odd and Even would not be ideal bets considering their distribution.

Instead we are stuck with this:

Actual Roulette Layout

Actual Roulette Layout

One important notion you should know is whatever you can play outside you can play inside and the worry it all pays the same, the only difference is the number of units you have to bet.

  1. Example: 3rd Dozen =
  • Playing 12 Straight Up numbers (25-26-27-28-29-30-31-32-33-34-35-36)
  • Playing 4 Streets (25-26-27/28-29-30/31-32-33/34-35-36)
  • Playing 2 Lines Bet (Double Street or Sixain) (25-26-27-28-29-30/31-32-33-34-35-36)
  1. Example: Red =
  • Playing the 18 Red numbers Straight Up.
  1. Example: High 19-36 =
  • Playing number 19 to 36 Straight Up.
  • Playing 6 Streets (19-20-21/22-23-24/25-26-27/28-29-30/31-32-33/34-35-36)
  • Playing 3 Lines Bet (Double Street or Sixain) (19-20-21-22-23-24/25-26-27-28-29-30/31-32-33-34-35-36)
  1. Example: Column 1 =
  • Playing 12 Straight Up numbers (1-4-7-10-13-16-19-22-25-28-31-34)

The first roulette gambling system I tried to develop using all that information was on Red and Black bets, knowing that we had two different kinds of Red (Low Red & High Red) and two different kinds of Black (Low Black & High Black), but it revealed to be a too dangerous system, I think my selection method was wrong, even though I won on the short test I did, I knew it was still luck.

So this are my last words on this report, if you all want to work together using the info I am giving you, please do so. I have put a message board especially for us to write, debate, comment on these tables and info, hopefully we might be able to develop a system or a few systems together, I am sharing my work, please share yours, that’s the spirit.

It would be great to have some statistics too, on the Right and Left Sections, the Sub Sections, the Low Red & High Red, the Low Black & High Black, the Groups etc…

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