The Great Six-Ten

(System for 6 to 10 numbers $800)

  • System for six to ten numbers.
  • Excellent game!
  • It is a "must" to play as a Pro.
  • No progression , only flat bets.
  • Bankroll : 160 chips
  • Wins average 18 chips per game.
  • Few tracking needed.
  • No risk at all.
  • This is Our traditional System. (for the best one see Roulette Warfare)

INTRODUCTION

Using this distribution we applied the statistics "law of the third" and found a winning system for 6-10 numbers. We tested this system on thousands of spins, and we won ALL the games within the 11th spins (also if the mathematics delay of the system is calculated to be of 12th spins).

THE RULES

Line A Line B

01 03

02 06

04 07

05 08

09 10

14 11

15 12

16 13

17 18

19 22

20 23

21 26

24 27

25 28

31 29

32 30

33 35

34 36

First you have to note on a roulette wheel 24 spins. Then you have to cancel, all the numbers that will be drawn. Well, for effect of the Law of the Third, in the "Diagram of the Medium Refuse", after 24 spins, on average, only 17.83 numbers will be drawn.

Well of these 18 numbers theoretically 9 would have to be present in the first line and the remaining 9 in the other one.

But, for the effect of the so-called the Gaussian deviation, this fair distribution very rarely will happen and therefore one of the two lines will nearly mark more and more sorties of the other one.

  • You have to identify the line where you have cancelled more numbers.
  • You have to bet on the numbers not cancelled in this line.

At this time you can follow 3 different way of betting:

  • Aggressive way
  • Classic way
  • Protective way

It depends from your character.

Aggressive Way

No conditions for betting the system: This it the way that I usually use.All the combinations are good ones.

I play in all the cases, also if both the lines have the some number of numbers cancelled (ex. 9-9, 8-8, etc…), making two different bet for the 2 lines, you can win two times in this case.

Classic Way

These are the 3 conditions for betting the system:

  • Identify a line with more numbers cancelled than the other one
  • This line must to have from 8 up to 12 numbers cancelled.
  • We also need a difference of at least 2 numbers between the two lines.

For example:

Line A 9 numbers cancelled Line B 11 numbers: the good line is the B

Line A 8 numbers cancelled Line B 12 numbers: the good line is the B

Line A 6 numbers cancelled Line B 8 numbers: the good line is the B

Line A 9 numbers cancelled Line B 10 numbers: no good lines (low difference)

Line A 9 numbers cancelled Line B 13 numbers: no good lines (to many numbers cancelled in the good lines)

Line A 5 numbers cancelled Line B 7 numbers: no good lines (to few numbers cancelled in the good lines)

On average you can play more than the 85% of the times.

Protective Way

These are the 3 conditions for betting the system:

  • Identify a line with more numbers cancelled than the other one
  • This line must to have from 9 up to 11 numbers cancelled.
  • We also need a difference of at least 3 numbers between the two lines.

For example:

Line A 9 numbers cancelled Line B 11 numbers: : no good lines (low difference)

Line A 8 numbers cancelled Line B 12 numbers: the good line is the B

Line A 6 numbers cancelled Line B 8 numbers: no good lines (low difference)

Line A 8 numbers cancelled Line B 10 numbers: no good lines (low difference)

Line A 9 numbers cancelled Line B 13 numbers: no good lines (to many numbers cancelled in the good lines)

Line A 5 numbers cancelled Line B 8 numbers: no good lines (to few numbers cancelled in the good lines)

Line A 9 numbers cancelled Line B 12 numbers: no good lines (to many numbers cancelled in the good lines)

You will play less times than in the other ways, but this way is the more protective way (for your bankroll) to attack the roulette.

Kind of attack (good for all the 3 ways of playing): With this system I use a little progression, the progression depends from the number of the numbers that I will bet.

This is the theory table for the progression: In all my tests during the last years I never arrived at 12th spins, just one time I arrived at the 11th spins (betting 6 numbers).

If you like to a flat bet you can use a flat bet for 4 spins.

On average the system win at the 2,6 spins, so you can win and beat the roulette without using a progression bet. The choice is up to you, depends from your character.

The bank roll would be of 80 units for a flat bet, and 1000 or more units for a progression bet.

Numbers to bet

spins 6 7 8 9 10

1 1 30 1 29 1 28 1 27 1 26

2 1 24 1 22 1 20 1 18 1 16

3 1 18 1 15 1 12 1 9 1 6

4 1 12 1 8 1 4 2 27 2 22

5 1 6 2 30 2 24 3 27 3 28

6 2 30 2 16 2 8 3 9 4 24

7 2 18 3 31 3 20 5 36 6 36

8 3 36 3 10 5 52 6 18 8 28

9 3 18 4 18 5 12 8 18

10 26 10 4 30 5 26 7 28 11 27 15 20

11 5 36 6 13 9 28 15 36 21 26

12 6 36 8 29 12 40 20 36 30 50

In the first column we can read the numbers of units to bet (1,1,1,1,2,2,3…) and in the second column the relative numbers of units won (30,24,18,12 …)

EXAMPLES

I used the aggressive way and a little progressive bet as in the previous table.

18, 9, 21, 35, 00, 2, 20, 16, 33, 11, 10, 35, 28, 33, 10, 32, 29, 33, 31, 2, 30, 24, 20, 7,

Line A Line B

01 03

02 06

04 07

05 08

09 10

14 11

15 12

16 13

17 18

19 22

20 23

21 26

24 27

25 28

31 29

32 30

33 35

34 36

The Line A has 9 numbers cancelled, the line B 8 numbers.

You Must bet on the remaining 9 numbers in the Line A (1,4,5,14,15,17,19,25,34).